It is free to play, but, unfortunately, there is no release date. Strategy-wise, it offers some new ideas and concepts. You are provided with an abundance of historically accurate information and beautifully designed elements. It is still in its infancy, but it is shaping up to be a proper RTS. The units and buildings reflect the designs of the ancient civilizations, while the strategy part of the game receives particular attention with battle formations that increase various stats. Plants, animals and terrain look realistic and the 3D rendering is done properly. The game provides a series of maps based upon real geography of the ancient world. A solid concept backed by beautifully designed graphics It is a good way to customize your strategy and focus on the things you excel at. You will be able to research just one technology from a pair and the choice will be irreversible. On the other hand, by gaining battle experience, the military units will become more efficient on the battlefield and less useful for the economy of the game.Īnother interesting feature is that the game will have technology tradeoffs. The concept of citizen soldiers enables you to use infantry and cavalry units to gather resources and construct buildings. However, the game offers a few new ideas that might peak your interest. The gameplay is standard for RTS games: gather resources, build structures, train troops and meet the enemy on the battlefield. Each one comes with their sets of units, structures and technology trees. These are just the ones available for play, with many more to be implemented. and 500 A.D: Romans, Carthaginians, Celts, Greeks, Iberians, Mauryans and Persians. You can command either one of the civilizations between 500 B.C. A historically accurate game with new ideas It does not have a campaign, some features are missing, but nonetheless, the game is playable. The game is extensive, but it is still in its alpha phase. It was designed as a mod concept, but it has been developed as a standalone game with its own engine. resembles Age of Empires II: The Age of Kings. The game is extensive and uses a good amount of resources to run.Īt first glance, 0 A.D. The installation process of the game is straightforward, but keep in mind that your computer must meet some hardware and software requirements. Command your civilization and dominate your enemies is an RTS game the focuses on ancient civilizations and their role in history. It is a complex and demanding game that focuses on resource gathering, military strategy and base-building. Also contact Stan or Beau before translating anything here.Real-time strategy (RTS) is a subgenre of video games that allows you to control units and structures to secure areas of the map and destroy your enemy. It is being updated – as of –, but in the meantime if you're unsure about something, ask one of the official developers. You can download it and check your successful graphics and. WARNING: Much of the documentation below is hopelessly outdated or contains ideas which have never been implemented. Even being in alpha version, the game is fully playable with some functions yet to be implemented. Internationalization and Localization (translations).Log of latest code revisions ( verbose).Other useful information Useful trac links How to create portraits with layer effects in the style of 0 A.D.Known errors and solutions about getting models on the engine.Basic 3D implementation (how to create and get your model and texture in game).
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